Apps

Brawler takes boxing video into an AI training workflow

An iPhone boxing app whose founder credits Rork with its development. TrustMRR reported $45,513 in trailing 30-day revenue on October 30, 2026.

Listed by CoderHype · Oct 30, 2026
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Brawler homepage introducing its boxing training application.

Brawler combines boxing practice tools with automated feedback on uploaded footage. Instead of describing a session entirely in text, a user can submit shadowboxing, bag work or sparring video. The application presents analysis and drills alongside other training features. Its commercial results are interesting; they should not be confused with proof that its coaching judgments are accurate.

From footage to a practice plan

The official website describes analysis of stance, guard, footwork, punch selection, combinations, head movement and range. Other advertised features include training programs, a round timer, combination callouts and progress tracking. A public tour also presents instructional lessons and additional practice modes.

The website itself says automated feedback can be wrong and is not a replacement for a qualified coach. That is an important boundary for the product: the listing documents what the app offers, not an independent sports-science validation or a recommendation to rely on it for injury prevention.

Brawler homepage introducing its boxing training application.
Brawler homepage introducing its boxing training application. Captured by CoderHype on October 30, 2026.

A second combat-sports product

George Lampropoulos, also associated with Wrestle AI, says Rork built Brawler. The claim is his description of the development process; it has not been independently established by examining the code. His previous work in a neighboring niche also means this was not a completely cold start.

The published account describes paid creator posts and Meta advertising as acquisition channels. A focused audience of people already training in combat sports gives those demonstrations a clear context. It is a more specific proposition than a general-purpose fitness chatbot.

Lessons, practice modes and program features on the public site.
Lessons, practice modes and program features on the public site. Captured by CoderHype on October 30, 2026.

Receipts, subscriptions and the missing cost side

The TrustMRR snapshot on October 30, 2026 showed $45,513 in revenue over 30 days, $22,980 MRR and $166,034 lifetime revenue. The profile identifies RevenueCat as the connected source. These are payment and subscription metrics, not a profit calculation.

Acquisition spending, platform fees and video-analysis costs are needed to judge the economics properly. The three images here are our captures of Brawler’s public website. They show the proposition and training features, not a hands-on assessment of the mobile app’s feedback.

The video-analysis section and its technique checkpoints.
The video-analysis section and its technique checkpoints. Captured by CoderHype on October 30, 2026.

Sources and verification

Financial figures are dated observations and may change. Revenue is not profit. Product screenshots were captured from public pages; developer-provided demonstrations visible within those pages remain attributed to the product.

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