Dubstep: Solar System
A Godot rhythm runner with AI-assisted code and a curated 46-track soundtrack, released on Steam in August 2026.

Dubstep: Solar System sends a small ship through a neon tunnel from Mercury to Pluto. Players steer, hit beat gates in time and chase perfect combos. Developer Ian Rosner released it on Steam on August 28, 2026.
AI assisted the code and soundtrack
Rosner built the game in Godot 4. In Steam's unusually specific AI disclosure, he says coding assistants wrote much of the code under his direction, while design, difficulty tuning and playtesting were his work. He generated a 46-track dubstep soundtrack with Suno under a paid commercial license, selected tracks from multiple takes and tested them against the game's rhythm timing.
The store art used AI image tools, but Rosner says the in-game visuals are drawn procedurally by code and that no AI content is generated during play. The game is also listed by its creator on itch.io.
A release, not a sales claim
The Steam edition is a paid, available game, with adjustable difficulty, unlockable ship skins and run statistics. Public revenue and player counts were not available when we checked, so we treat the August release as the documented result, not proof of commercial success.
Sources: Steam release and detailed AI disclosure; Developer's itch.io page.
Gameplay still from the game’s official Steam gallery, captured in a browser by CoderHype on October 6, 2026.
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